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      Deze pagina is (nog) niet in het Nederlands beschikbaar. Onze verontschuldigingen hiervoor. Bezoekt u alstublieft de: 510 (3 shares, 1 coin, 5 gold, 6 wonder rows) (by Herman Haverkort)
Niveau: very difficult
Status: well-studied

This map was found as a result from the Paradijs-puzzels: it has just enough tiles to be able to produce three shares. Theoretically, the record may be broke n with 11 coins, some gold and some wonder rows (we would be interested in an analysis showing that it cannot be done), but in practice, you will probably need to reproduce the three shares. For this, you would need two woodcutters, a saw-mill, a quarry, a paper-mill, a coal-burner, two mines, a mint and a stock-exchange. I put three mountain areas in the map, so that you can choose where to put the mines.

You can start on any tile on the board. Before playing, fill the first four rows of the wonder with bricks of unused colours. This means that the first wonder brick in a turn costs two goods right from the beginning. The maximum number of points you can get in the wonder is 80 - the game ends at the two-player mark. You have only 20 turns instead of the usual 33 to finish the game: 13 neutral bricks will not be used. Play by the rules of the second edition. For mining, use the one-player rule (see scenario book).

If you are desperate, you may take a glance at the current solution.


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